大家好,小跳来为大家解答以上的问题。编程小游戏代码飞行,编程小游戏代码这个很多人还不知道,现在让我们一起来看看吧!
1、import java.awt.*; import java.applet.*; import java.awt.event.*; import java.awt.image.*; import java.awt.geom.*; import java.util.*; class Car{ Image img; int x, y; Dimension dim; Car(Image img){ this.img=img; } Car(Image img, int x, int y){ this.img=img; this.x=x; this.y=y; } Car(Image img, int x, int y, Dimension dim){ this(img, x, y); this.dim=dim; } void draw(Graphics g, ImageObserver observer){ g.drawImage(img, x, y, observer); } int getX(){ return x;} int getY(){ return y;} void setX(int x){this.x=x;} void setY(int y){this.y=y;} void setLocation(int x, int y){ this.x=x; this.y=y; } int getWidth(){ return img.getWidth(null);} int getHeight(){ return img.getHeight(null);} Rectangle2D getRectangle(){ return new Rectangle2D.Float(x, y, getWidth(), getHeight()); } void move(int dx, int dy){ x+=dx; y+=dy; if(dim!=null){ if(x<0)x=0; if(x+getWidth()>dim.getWidth()) x=(int)dim.getWidth()-getWidth(); } } boolean intersects(Car car){ return getRectangle().intersects(car.getRectangle()); } boolean intersects(int x, int y){ return getRectangle().intersects(x, y, getWidth(), getHeight()); } } public class CarRace extends Applet implements KeyListener, Runnable{ Image buff; Canvas screen; Graphics2D gs, gb; Car redCar; Car[] enemy=new Car[20]; Button bStart; Thread game; boolean loop=true; Dimension dim=new Dimension(200, 300); int road; Random rnd=new Random(); public void init(){ prepareResource(); setBackground(***.blue); initScreen(); add(screen); bStart=new Button("霸烙 矫累"); add(bStart); bStart.addActionListener(new ActionListener(){ public void actionPerformed(ActionEvent ae){ screen.requestFocus(); if(!game.isAlive()) game.start(); } }); } void prepareResource(){ Image imgRed=getImage(getCodeBase(),"images/red_car.gif"); Image imgBlue=getImage(getCodeBase(),"images/blue_car.gif"); Image imgGreen=getImage(getCodeBase(),"images/green_car.gif"); MediaTracker mt=new MediaTracker(this); try{ mt.addImage(imgRed, 0); mt.addImage(imgBlue, 1); mt.addImage(imgGreen, 2); mt.waitForAll(); }catch(Exception e){} buff=createImage((int)dim.getWidth(), (int)dim.getHeight()); gb=(Graphics2D)buff.getGraphics(); redCar=new Car(imgRed, 80,250, dim); for(int i=0;i<10;i++){ enemy[i]=new Car(imgBlue, 0, 0); } for(int i=10;i
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